Affichage des articles dont le libellé est kitchen notes. Afficher tous les articles
Affichage des articles dont le libellé est kitchen notes. Afficher tous les articles

mardi 18 août 2026

Kitchen Notes : NULL404 on The bad Place

Cà faisait un petit moment que nous avions le producteur québecois NULL404 dans le viseur d'Electraumatisme et le dernier album sorti a atteint la qualité requise pour qu'il fasse partie des sélections hebdomadaires. Alors on en a profité pour le passer à la casserole des Kitchen Notes.

It's been a while since we have the Quebeck producer NULL404 in Electraumatisme's sight and the latest release reached the required quality to be part of our weekly selection. So we took advantage of this to make him go thru the hell's Kitchen Notes.

 


Gears and software

What gears/softwares did you use for The bad Place ?

I’ve used quite a bit of analog gear, as well as some of the more “preset sounding” instruments from Reason 7.
In “ego.death”, I used Moog Mother32 to make the bass and the acid synth sequencer part
In most of the tracks there is somewhat an usage of the MS-20mini whether it be a pad/textures or more of a lead synth. First one that comes to mind is the synth work in “vigilante” or the pads in “day_zer0”.
There are a couple of synth layers from the Volca Keys in “nobody’s home”.
Most if not all of the drum programming comes from the elektron model:sample.

Your favorite gear(s)/software(s) ?

I really like the drum sounds of the Roland r8/r8m.
This is one of the kits that I keep on the elektron. There is something so satisfying in tweaking a loop until the drum samples really feel in tune with the rest of the song’s atmosphere. This is usually the drum sound I go with to brap and have fun. 

Any evolution in your setup ?

I now do all my songs with the intention of being able to perform them live. I wasn’t before and I don’t want to create songs that can only be “karaoke” versions once you play them live. 
I guess you could call it an evolution in some way, yeah. :p

Sound Design

Do you use/tweak presets  ?

I do use presets, with the intention of having parts with the “cliché sounds”. Although I always tweak it a bit cause the rest of the track is already pretty distorted. 

Do you design you own sound  ? On which synth/plugin in particular ?

I do design my sounds, that is what synths are for! I usually use the MS-20 to experiment and chop the recordings to layer/edit.
I have no issues with plugins, but I've never bothered to install one. I don’t know.. Maybe next time?


Writing/composing method

What would be your main writing/composing method ? Do you start classical rythm/bassline then arrange around it ? Do you already have structure in mind ? Do you improvise, record sessions then select ? ...

I kind of see it like “painting” on a blank canevas. 
I usually start by experimenting with the Analogs and start a loop, kind of like the background of the song. Once in a while I might accidentally make a good sequenced bassline. Then I usually start finding my “main” rhythmic sound, which gets tuned to the song’s atmosphere.
The lyrics either come out as I am making the loop and when they don’t, most of the time because of strange rhythms. I write an entire text in another mindspace and fit it in the track like some strange puzzle. It’s as fun and rewarding as it’s frustrating.

Producing/mixing method

Do you produce/mix in the box or do you use mainly external gears (effect/comp/eq...) ?

In the box. I do have some external effects but they always end up being noisy 😈.

What is your most painful / enjoyable step in track production ? Sound design, arrangement, mixing, mastering ?

Enjoyable is ALWAYS the drum machine, also sound design.
Painful has to be the mixing process of some songs, I don’t make it easy for myself sometimes with the layering 😝

 

NULL404's tips

There is no  “good” sound, but you should record all of them because it might synergize with something you will record later.
It might sound strange. but I do like to abstain from listening to music while I am working on an album.

Contact info

#null404 @fuckjmz
#industrialmusic #hochelaga 

 

dimanche 28 juin 2026

Kitchen Notes : T.A.N.K. on Broken Mirror

Dans les dernières sorties du label Electro Aggression Records, le dernier album de T.A.N.K., Brokken Mirror nous a particulièrement flatté l'oreille avec son mélange d'EBM aux frontières du punk et de la grandiloquence dark-orchestrale. Reinhard Hüber a bien voulu se préter au jeu des Kitchen Notes pour nous décrire ses méthodes de production et raconter un bout d'histoire de la scène Oldschool & Anhalt. Ne ratez pas la vidéo en commentaire.
 
Amongst the lastest release from Electro Aggression Records label, the last T.A.N.K. LP, Brokken Mirror particularly flattered our ears with its mix of EBM on the edge of punk with dark-orchestral grandiloquence. Reinhard Hüber kindly played the Kitchen Notes game to describe us his production methods and relate a piece of Oldschool & Anhalt scene history. Don't miss the video in the comments.


 

Gears and software

What gears/softwares did you use for Broken Mirror ?

This album began on an old Imac and Logic X
Then this computer went weak and I switched to PC and used Cubase
For this Album that means 90% Cubase.

The Hardware you hear is mostly:
Access Virus Polar TI
Roland V-Synth
Yamaha Cs-1x
Yamaha Cs-6x
Yamaha An-1x
AKAI MPC
Mixed and premastered on “Izotope 11” Software

Your favorite gear(s)/software(s) ?

I collected many synthesizers over the years.
My favorite Synth is the “Polar TI” followed by Moog One, then the V-Synth by Roland…
The most versatile software to drive all that Hardware is Logic X in my eyes, but I still have to learn
Cubase to do the job. 

Any evolution in your setup ?

Yes, it all began with a “Casio Keyboard”, a Korg Poly 800 followed by an Yamaha Cs-1x and a few hardware pedals. All that was driven by an old Computer and cheap software like “Anvil-Studio” and things like that.
Then I had a friend who used Emagic Logic 5 in his setup.
I learned from him about MIDI and Interfaces and a few things about LSB/MSB/Sysex.
I wanted that too and later bought an Imac. This computer and a Motu-Midiinterface a Presonus Studio 24 Channel Mixer connected by Firewire was my way to go for years.
The Synthesizers in chronological order:

Casio Keyboard (forgotten the name, no more in my setup))
Korg Poly 800
Tiracon 6V (no more in my setup)
Yamaha Cs-1x
Yamaha Cs-6x (has a Soundcard “PLG 150-AN” inside that works as An-1x)
Korg M1
Yamaha DX 7
Roland V-Synth
Clavia Nordlead 4
Access Virus Polar TI
Akai MPC
Moog One

I also use software Synthesizers like
Arturia V-Collection 8
PolyM
DEXED 9

Sound Design

Do you use/tweak presets  ?

Yes, always when I buy a Synthesizer I follow the impressions the presets provide.
Once they convince me I begin to tweak as much as I can. That’s why I love the hardware: One hand on keys, the other hand on knobs.
As for the Moog Synthesizers it would be blasphemic not to tweak as much as possible. 

Do you design you own sound  ? On which synth/plugin in particular ?

When it comes to sampling and processing, I have separate channels in Cubase for samples and phrases then add a chain of plugins every single channel or group or bus.
My favorite plugins are made by “Eventide” and “Nomad Factory” and “Waves” Mostly used are  special delays and reverbs, Harmonizer H 3000 and Pitchshifters.
But also the AKAI MPC is a good Module to tweak percussions and FX
An example I often do:
- Use a voice, a shout or something in one channel
- Copy all that into a next chanel
- manually cut 80% of the sample in the second channel and use an effect, a harmonizer, and a long delay on it.
A special way to create an own sound doesn’t really exist. Maybe the result of the hardware used makes it a bit special.

Any particular synth history  ?

My first time generating music was in 1991. I had an AMIGA 500 and several Software like “Noisetracker” , “Octalyzer” things like that. Nothing special…
Then later 1996 I had a friend who created experimental music in “Fruity Loops” and a Synth.
Inspired me to invest a bit more money… till 1998 a friend in my hometown invited me to his studio. He was a student at a professional studio. His setup was a wonderland to me. As I stood there with a Casio-Keybord he smiled and taught me about real Synthesizers and the money needed…
This started the yearning for an own studio more and more.
I had to learn, failed real often but was only a hobbyist that years.
The real big change came in 2002. That time a friend of mine founded the “Electric-Tremor” Festival Series in Dessau.
He told me: in 6 months we start the first festival and you are now a EBM-Band !!!
Ahm, yes I replied, ahm, sure, I am now a band. Hmmmm. I have no lyrics, no songs, no idea, no knowledge.
With that order in my back it was time to find a way, my way.
First to find lyrics, then to find knowledge for sounds and structure needed help again. I found that in a friend who sadly passed by later on. His name was Stan from the band “Sinessence”.

Writing/composing method

What would be your main writing/composing method ? Do you start classical rythm/bassline then arrange around it ? Do you already have structure in mind ? Do you improvise, record sessions then select ? ...

Finding the way into a song, Yes.
First of all I need an idea about the lyrics. This is most essential for later structure and expression.
For the samples and the colour of the sounds.
When there is the story, then there is the song. That’s why I have done remixes for other bands sometimes very fast: The story is clear…
But always if the lyrics are layed I begin with the drums, that is fundamental.
Then add a bass and then the pads.
Then get back to the drums, throw that all away and count the hours choosing the right snaredrum

Later the first phrases of the lyrics, first vocal FX, then Sound FX.
The biggest container on the harddisc is
“Song XY” - First Try - Second Try - Maybe Try - Final Try 1 - Final Try 2….

Producing/mixing method

Do you produce/mix in the box or do you use mainly external gears (effect/comp/eq...) ?

The stage of mixing is only on the computer.
Much time was invested to record each Synthesizers output on HD into *.wav.
Then I try the trick to put a pink-noise on the Masterbus and first mixing can begin.
I try to learn about de-essing, frequencies and trouble, sidechaining (not so much)...
For a first impression I set an instance of Izotope Master on the output.
Too often I get into a tunnel, being satisfied in the evening and horrified in the morning.
Hardware EQ or things like that are not in use anymore, since I own an Arturia-Interface.

What is your most painful / enjoyable step in track production ? Sound design, arrangement, mixing, mastering ?

The most painful thing is to run into a tunnel, a narrow mind. When you realize you are out of logical investigation. The concentration is off, the focus is blurred.
Happy to find a way out the next day.
EBM music is a style that allows many different electronic expressions. It is a playground for sound
shifters, drum variosity, spheric or staccato or both combined. A playground for pioneers. I love to be a little part of that.

 

Reinhard's tips

Any expression you’d like to share should be authentic. No matter how you generate your sound.
You can use an oil-can for percussions and a crappy rusty one-string-guitar. Have fun with your
music and stand the test against AI.
Know when it is time to leave the production for a day. Nothing special. Everybody has their own
way.
To all musicians and listeners my best wishes. I hope my english was good enough to express
what I mean.

Contact info

 

 

jeudi 7 mai 2026

Kitchen Notes : bent on Renascence

Nous n'avons pas perdu de temps. A peine l'album tant attendu de bent présenté dans le podcast que Niko Martens a bien voulu répondre avec une rapidité et une précision surprenante à toutes nos questions habituelles des kitchen notes. En route pour de passionantes explications sur la production d'une des meilleure sortie de ces derniers mois dans les domaines musicaux qui nous sont chers. Nostalgiques de l'école texane de la Dark Electro, le graal est à portée de clic.

 

We didn't waste time. The long awaited and desired album barely introduced in the podcast, Niko Marten has been keen enough to answer with a surprising quickness and precision to all our usual Kitchen Notes questions. Let's go for a captivating explanation session on the production of one of the best release of these last months in the scope of our cherished musical domains.Nostalgic for the Texan school of Dark-Electro, Graal is just one click away.


 

Gears and software

What gears/softwares did you use for Beat that Body ?

Hardware: Yamaha HS7, DT1990 Pro, Rode NT 1-A, Focusrite Interface

DAW: Ableton Live Suite

The album was created entirely “in the box.” I do have quite a bit of hardware synths around, but I haven’t really managed to integrate it into my workflow in a meaningful way so far. The thing is, modern emulations have become incredibly good and are much more flexible — beyond that, there are also many excellent sample-based VST instruments.
These days, you can convert almost anything, and more and more emulations even offer SysEx compatibility. There are also some great open-source projects built on original hardware firmware.
When it comes to mixing tools, the gap between software and hardware keeps getting smaller. Even compressors have improved a lot, with increasingly sophisticated ways of modeling nonlinear behavior. At this point, the differences are barely audible — especially in a full mix.
For “Renascence” I mainly used vintage hardware emulations — both modeled and sample-based. That includes tools like the emulations from Arturia, Korg Legacy, Roland Cloud, GForce, Falcon, as well as some freeware. I think the freeware Kawai K1 emulation, which also reads SysEx banks, is actually one of the most-used synths on the album.

Your favorite gear(s)/software(s) ?

That’s a difficult question to answer. I’m drawn to pretty much all emulations that sound very analog, authentic, and alive — anything with real character.
The signature “bent” choir sounds you hear throughout Renascence were mostly done with the Triton Extreme, Emulator or the K1. The crystal-clear, liquid pluck sounds — for example in the chorus of At This Place — are usually a combination of the DX7 and the Casio CZ. In some cases, I also used the SQ80 from Arturia, mainly with SysEx banks from the ESQ-1.
A large portion of the bass sounds comes from the MiniMoog emulation by Universal Audio, as well as FM synths like the DX7 or the Yamaha SY-99.
I usually build my drum kits myself using Ableton’s Drum Rack.

 

Any evolution in your setup ?

Yes, my setup evolves quite a lot — but not in the sense of a fixed system that gradually expands. I usually start each project from scratch, building new chains for every track, including mix bus chains, depending entirely on what the song needs.
I’m very interested in audio tools in general and regularly check out what’s new. I test a lot of trial versions and, whenever something feels genuinely useful — especially if it adds a new dimension to my existing toolkit or pushes my sound forward — I’ll integrate it into my workflow.

Sound Design

Do you use/tweak presets  ?

Once you dive deeper into synthesizers, you realize that most bands use presets — and that’s completely fine. For example, if you go through the patch libraries of the Emulator, Emax, ESQ-1, or Ensoniq VFX, you’ll stumble across quite a few sounds that appeared on major hits.
I use presets as well, but I always modify them in some way — either with the synth’s built-in options or through effects processing. I’ve never really counted, but on every track I tend to have long FX chains, sometimes pushing the projects close to the CPU limit.
For tweaking sounds, I especially like the effects from Soundtoys, Eventide, Universal Audio, and McDSP. I also love tape saturation and reverb — for example Phoenix, Taupe, or the UAD stuff in general. There are so many fantastic reverb plugins out there, but the ones I used the most on the album, and that remain my favorites, are from Strymon, Eventide, and Relab.
 

Do you design you own sound  ? On which synth/plugin in particular ?

Yes, I design my own sounds — either by creating patches completely from scratch or by heavily reshaping existing sounds with long effect chains. In the end, the result often has very little to do with the original patch.
Some of my favorite tools for sound design are preamps, saturation, filters, distortion, creative delays, and convolution reverbs. Over the years I’ve built up a huge collection of my own impulse response libraries, which I use extensively.
A good example is the track Dogma, which is driven almost entirely by FX like the QuantX.

Any particular synth history  ?

Many of the trademark sounds on the album actually come from very old 32-bit VSTs. Getting them to run was often a real challenge — the whole bridging process is pretty clunky and unstable at times.
For example, Iridium Flare is built largely around synths that have completely disappeared from the radar today and only still exist as 32-bit plugins. I’ve always loved digging up forgotten software like that, because those old instruments often have a very unique character that’s hard to recreate with modern synths.

Writing/composing method

What would be your main writing/composing method ? Do you start classical rythm/bassline then arrange around it ? Do you already have structure in mind ? Do you improvise, record sessions then select ? ...

It’s very different from track to track. Sometimes I already have a clear idea in my head, other times I’m inspired by experiences or even by hearing something on the radio. Quite often, songs also emerge while I’m simply testing gear.
What’s usually consistent, though, is that the biggest part of a song happens during the very first session — most of the arrangement, structure, melodies, and ideas for vocals are already there. After the first evening, the demo is often around two or three minutes long and already feels quite complete.
After that, the tracks usually sit on my hard drive for months, sometimes even years, until I find the right way back into them and continue working on them.
Most of the time I start with bass or atmospheric layers rather than drums. Stonehenge is actually a good example of a track where I started with the drums first.

Producing/mixing method

Do you produce/mix in the box or do you use mainly external gears (effect/comp/eq...) ?

I produce, mix, and master all Bent tracks myself entirely in the box. I’m especially drawn to tools that have a very analog character and sound.
The plugins I use most are from Softube, UAD, Schwabe Digital, Metric Halo, Apogee, and Plugin Alliance. I also think the stuff from Acustica Audio is fantastic, and I really love the compressors from MixWave.
For mastering, I especially love the native Weiss tools, the Sontec EQ from Metric Halo, the Maselec emulations by Relab, and the plugins from Massenburg.

What is your most painful / enjoyable step in track production ? Sound design, arrangement, mixing, mastering ?

The biggest challenge with Renascence was that many of the songs and projects were very old, from a time when I basically had no real mixing skills or technical understanding yet. The workflow back then was sometimes pretty adventurous, and a lot of the tracks contain wildly improvised plugin chains that make me shake my head today.
Completely rebuilding everything from scratch was never really an option, because a lot of the character and vibe would have been lost in the process. At the same time, I didn’t want to go through every single track one by one and fix everything directly in the sessions — even if that probably would have been the “correct” approach from a traditional mixing perspective. It simply would have been far too much work.

So for the album, I ended up doing a lot of quick-and-dirty corrections on the stereo bus and mix bus instead. In some cases I used pretty drastic EQ moves just to bring the songs back into balance and make the mixes work as a whole.
The part I enjoy the most is definitely the magic and creativity of the very first ideas during the initial session — those moments when I’m completely in the flow, everything starts connecting naturally, and ideas slowly turn into actual songs.
The mixing stage is also a lot of fun, especially when working with disruptive tools that can suddenly push a song or sound onto a completely new level.

 

Niko's tips

Basically, it all comes down to the fundamentals of mixing. If you follow the basic rules, not much can really go wrong.
Keep your projects clean and well organized, focus on proper balancing, and pay attention to gain staging, panning, sidechaining, and the core principles of bus processing. I also think it’s important to work with sends whenever possible — not only because it creates a more cohesive sound, but also because it helps save a lot of CPU power.
A personal bent production tip: in almost every project, I use plugins as send FX that emulate the degradation and artifacts of early digital audio/16 bit. It really helps to push the sound into a more analog-feeling, harsher, more retro and gritty territory — and at the same time it can actually make things feel more defined and focused.
As a default, I also always have a Vulture Culture-style saturation emulation on a send in every project. Especially for drums, it’s a great tool, because you can blend it in subtly or more aggressively depending on taste, and it instantly adds character and edge without destroying the original signal.

Contact info

 

dimanche 28 décembre 2025

Kitchen Notes : Severed Skies on Oblivion

Profitons du ralentissement d'activité de cette fin d'année pour publier une dernière Kitchen Notes. Cette fois, Bryan Sage, le cerveau derrière Severed Skies nous raconte comment, toujours fidèle aux synthétiseurs matériels, il produit sa Dark Electro dans la lignée de l'école classique.

Let's take advange of this end of the year activity slowdown to publish a last Kitchen Notes. This time, Bryan Sage, the brain behind Sereved Skies tell us how, always faithfull to hardware synths, he produces his Dark Electro done in the path of the classic lineage.

 



Gears and software

What gears/softwares did you use for Oblivion ?

I used a few actually, my Arturia Polybrute, Korg Minilogue XD, DSI Prophet Rev 2, Yamaha Mox 6, and Sequential Take 5

Your favorite gear(s)/software(s) ?

Pretty much the ones I already listed above, but the Prophet Rev 2 has a special place in my heart.
 

Any evolution in your setup ?

Everything I have done in this music project was evolved greatly since the start... from software to hardware, to learning, to knowledge, to skill, to experience and it keeps expanding.

Sound Design

Do you use/tweak presets  ?

Sometimes I use presets but I like to tweak and make my own presets.
 

Do you design you own sound  ? On which synth/plugin in particular ?

Yes I love to make my own sound instead of presets, that's the fun of creating music, I explore the effects and tweak the sounds to what I hear is amazing to me and go from there.

Any particular synth history  ?

The Yamaha Mox 6 was my first official synth over almost 13 years ago, since then I have gotten quite a few more synths and it keeps expanding.


Writing/composing method

What would be your main writing/composing method ? Do you start classical rythm/bassline then arrange around it ? Do you already have structure in mind ? Do you improvise, record sessions then select ? ...

I have changed my format or method over the years... now I mostly start with the drums or the bassline... then I build up off of those.....but sometimes I have an idea in my mind of a sound or lead or pad sound... then I will try to create that first and go from there.... sometimes I'll have ideas of songs in my head that are fragments of things I heard from other songs I hear... and they all combine or intertwine in my mind then I hear something in my head I want to bring to life.


Producing/mixing method

Do you produce/mix in the box or do you use mainly external gears (effect/comp/eq...)

I do mixing within my DAW which is Ableton live. Then I send it off for mastering to someone I know.

What is your most painful / enjoyable step in track production ? Sound design, arrangement, mixing, mastering ?

I would say my most enjoyable part of track production is creating the song itself and what I come up with.... it's like a journey that my mind takes me on and I will never know where it will take me...songwriting is exciting.
Mixing the album is the most tedious, frustrating part of the process I think... I am a perfectionist and it takes a few weeks for me to master....I make sure that everything is leveled and balanced perfectly to how I want it to sound which takes time.

 

Severed Skies' tips

Don't put yourself in a box.... learn as much as you can...the more you don't limit yourself the better you become.

Contact info


dimanche 21 septembre 2025

Kitchen Notes : Franco Colombo on Beat that Body

Retour des Kitchen Notes avec une énigme résolue puisque dans une récente édition d'Electraumatisme, j'avais supposé que les travaux de l'argentin Franco Colombo présentés dans sa collection Beat that Body dataient de la fin des glorieuses années 90 tout en étant probablement remaniée du point de vue de la production. Il n'en est rien et Franco a eu la gentillesse de décrire comment ces titres super efficaces ont été réalisés.

Kitchen Notes are back with a puzzle solved as in a previous Electraumatisme episode, I supposed that the efforts of the argentinian Franco Colombo proposed in his collection Beat that Body were from the glorious end on 90s with a contemporary production enhancement. That's not the case and Franco has been kind enough to describe how these punchy titles have been created.

 

Gears and software

What gears/softwares did you use for Beat that Body ?

For this work, I used various pieces of equipment from the last two years, as Beat That Body is derived from the first EP, "The Day" and "Bodyline" (2024), released by the Argentine label Blackfields Records.
I have a set of pieces of equipment that are my "base" for work, and then others rotate in. I love sampling above all else, and so, often when a friend lends me equipment, I sample it in WAV format and then load it into my sampler.
That said, I'm sharing a list of some of the pieces of equipment I currently own. I've sold some, or, as I mentioned, people lend it to me and I sample it:
- Access Virus Classic Red
- Toraiz AS-1
- Korg Minilogue
- Novation Peak, BassStation II
- Arturia VCollection, Pigments, MinifreakV & Microfreak
- Behringer TD3MO & Cyclone Analogic TT303v2
- MPC1000 electronic drum sampling: Boss DR-220e, Kawai R-50, Roland TR-909, Yamaha RY8 & Roland D-50
- Moog Mariana (Software)
- Dexed FM Synth (Software)
- Kawai K1v (Software) 

Your favorite gear(s)/software(s) ?

I've had a lot of gear over the years, and many of them are very good software. The communion between both worlds is the best thing for me. I have a great appreciation for FL Studio (FruityLoops for the more old-school). I've been using this software since 1999 and it's been very practical. I build very quickly, which is why I haven't migrated to other DAWs like Logic or Live, to name a few.
As for synthesizers, I've had the Arturia Microfreak since it was released, and to this day, it never ceases to amaze me. I think it's my favorite!

 

Any evolution in your setup ?

As I mentioned before, the union between software and hardware is my favorite, and in this context, it transforms into infinite possibilities. There are many instruments today, many of them low-cost, accessible to anyone, something that 30 or 40 years ago was only for professional musicians who had access to major record labels and their recording studios. Today, with a couple of clones and a good computer, you can promote your art wherever you want and with a very decent sound.

Personally, I've been getting into the Eurorack world for about a year now (in a controlled manner, because it's a f***** addiction hahaha). I think this has added a new lease of life to my approach to some sound designs.

Sound Design

Do you use/tweak presets  ?

I use whatever gives me a sound. I'm not one to design something that already exists from scratch just to say I had to build it. Everything is faster these days... I don't like using loops from store-bought libraries. But if a sound already inspires me to create something, I usually adjust it to my liking (ADSR, filters, effects) and it takes on a more personal character. Often, when I buy equipment, I'm looking for that kind of sound.
A clear example is the track "The Choice," where the melody is the blessed D-50. It's a cult favorite and has surely reminded more than one of Confetti's =)
 

Do you design you own sound  ? On which synth/plugin in particular ?

It's a bit like what I mentioned in the previous question. I think my focus in sound design is more in the Eurorack world, where I often arrive at a very good result, even by mistake.
And I particularly like the Novation Peak workflow. Everything is done manually, there aren't many submenus, and this makes designing easier. Having contact with the equipment is more organic; it makes it more realistic than sitting in a computer editor, where I might be more effective, but I don't feel satisfied.

Any particular synth history  ?

My first synthesizer was a Kawai K1 II around 1996, and soon after, I acquired a Roland MC-303. These devices gave me a start in understanding how MIDI works, programming sequencers, beyond the technique I learned when I was studying piano (and this bored me a lot). I didn't want to play Beatles songs on the piano; I wanted to sound like Front 242! Hahaha
Today, I don't have either of those two devices, but I hold a special affection for them. First loves...

Writing/composing method

What would be your main writing/composing method ? Do you start classical rythm/bassline then arrange around it ? Do you already have structure in mind ? Do you improvise, record sessions then select ? ...

Wow, what a question! I think every musician has their own method. For this album in particular, it always starts with a bass line. Then the drums; this is fundamental to EBM or Techno Body Music.
Perhaps when I compose other styles of electronic music, it might start with a piano melody, something I heard and liked, because in addition to making music, I'm a huge music lover. I collect records (in various physical formats), and I listen to music as much as I can. Looking back, but very much in the present.

Producing/mixing method

What is your most painful / enjoyable step in track production ? Sound design, arrangement, mixing, mastering ?

Over the years, I've gotten used to my hybrid setup. I really enjoy composing, but I want to get the post-processing over with quickly, hahaha
Luckily, I've found a way to have everything sorted out in the pre-mix. In the mastering stage, I'll compress a bit, add volume, and color, all with VSTs.
In some cases, I delegate this work to a third party. I usually work with Carlos Shaw (former member of the pioneering Argentine EBM band "Unidad de Transmisión"). I really trust his judgment and experience.

 

Franco Colombo's tips

I have my method, but I don't know if it's the best. I think everyone should discover how they like to work, how they feel comfortable. This is art; I prefer everyone to choose their own path, and no matter what opinions you have, it'll always be right :)

Contact info

Bandcamp:
btbzonear.bandcamp.com
hooverlordz.bandcamp.com
reflectionzonear.bandcamp.com

Spotify:
https://open.spotify.com/intl-es/album/3HS333OsB1riKW4sXgNiEO?si=ip3GvbnTQC-eg3BG9MpT-w

 

samedi 18 janvier 2025

Kitchen Notes : Kreign on III

Les oreilles en Europe mais les pieds aux Etats-Unis, Kreign vient de livrer un album qui colle une patate pas possible. Voici quelques infos sur la façon dont cette bonne claque de III a été produite, avec une surprise : s'agirait-il du premier groupe à faire de l'Electronic Bidou Music ?

The ears in Europe but the feet in US, Kreign just delivered an uncredibly uplifting album. Here are some info on how this blasting III has been produced with a suprise : are we talking about the first band to make Electronic Belly Music here ?

 


Gears and software

What gears/softwares did you use for III ?

  • Nord Lead 2
  • Access Virus Ti Polar
  • Korg Monotron Delay
  • Roland JU-06A

Your favorite gear(s)/software(s) ?

  • Cubase 10.5
  • Serum

 

Any evolution in your setup ?

The Juno was the latest addition for hardware. We did invest into a lot of new synths, but most of the music was finished by the time we got them.
On “II” we used Massive a lot. We are almost exclusively using Serum now.

Sound Design

Do you use/tweak presets  ?

Not any more. We usually start with our own sound patch we used for a different song or just start from scratch. On “II” we used some presets off of the Access Virus.
 

Do you design you own sound  ? On which synth/plugin in particular ?

We love designing with the Nord Lead 2 and Serum.

Any particular synth history  ?

When using the Nord Lead 2, we would play the notes off of the computer through midi. Xian and I would both use both hands to tweak the knobs while recording. It was usually attack, decay, fm amount, cutoff, resonance, pitch bend, and the wheel. We would do a lot of takes and try to surprise each other with the sounds. The wilder the better. We would usually start laughing with how crazy things got. We would really push the sound too far, but then ask, “is it too far or is it not far enough?”

Writing/composing method

What would be your main writing/composing method ? Do you start classical rythm/bassline then arrange around it ? Do you already have structure in mind ? Do you improvise, record sessions then select ? ...

It depends on what inspires us. Sometimes it is a bassline in my head and I would sound it out with “doot doot” noises for a scratch track. I made a video about this: 

Sometimes, it is a drum sound or a creepy atmospheric sample. Sometimes it is a lyric, such as “Ignition”. I really wanted to repeat the last two syllables for the chorus; “Start the Ignition –nition –nition!”


Producing/mixing method

Do you produce/mix in the box or do you use mainly external gears (effect/comp/eq...)

Nothing external. Mostly Cubase default plugins.

What is your most painful / enjoyable step in track production ? Sound design, arrangement, mixing, mastering ?

Our most painful process is getting our vocals EQed similarly. Usually his voice is very deep and mine is very thin.
We love it when we get the bassline just right in the mix and we play it really loud in the studio.

 

Kreign's tips

Don’t be afraid to pump the treble on your synths by 12db or more. When mixing, I will turn the master volume really low so I can hear what is coming through the mix. It is something I would not notice at normal volume and especially when it is loud.

Contact info

 

dimanche 12 janvier 2025

Kitchen Notes : Electron7 on The Singularity

Un rapide coup d’œil sur le home studio où le projet belge Electron7 a produit son dernier album The Singularity alertant sur les dangers de l'IA dans cette kitchen notes express.

A quick look at the home studio where the belgium project Electron7 produced his last album The Singularity warning on IA dangers.



 

 

Gears and software

What gears/softwares did you use for The Singularity ?

Roland SH201, Korg R3, MicroKorg
Cubase (+plugins).

Your favorite gear(s)/software(s) ?

Arturia, Native Instruments, Universal Audio
 


Sound Design

Do you use/tweak presets  ?

Yes
 

Do you design you own sound  ? On which synth/plugin in particular ?

Yes ( Roland SH201, Korg R3, MicroKorg)

Writing/composing method

What would be your main writing/composing method ? Do you start classical rythm/bassline then arrange around it ? Do you already have structure in mind ? Do you improvise, record sessions then select ? ...

Sometimes I start with a theme, sometimes a bass line, sometimes a melody, this can vary

Producing/mixing method

Do you produce/mix in the box or do you use mainly external gears (effect/comp/eq...)

In the box, only the vocal is recorded true a extern vocal processor (Symetrix 528E)

What is your most painful / enjoyable step in track production ? Sound design, arrangement, mixing, mastering ?

I like all of it!

Contact info

 
 

 

samedi 21 septembre 2024

Kitchen Notes : Run Level Zero on A Strange New Pain

Kitchen Notes d'exception puisque A Strange New Pain, le dernier album du projet suédois Run Level Zero pousse les styles musicaux qu'il aborde à un excellent niveau de détail et de complexité, que ce soit du point de vue de la composition ou du sound design, tout en restant sacrément efficace. Et là où nous avons du bol c'est que nous avons pu obtenir des réponses très détaillées et passionnantes sur les méthodes de production mises à l'oeuvre pour y parvenir.

Exceptional Kitchen Notes here as A Strange New Pain, the last release of the swedish project Run Level Zero pushes the approached musical genres to an excellent level of detail and complexity, either on composing or sound design while remaining extremely effective. And there we are very lucky as we could get very detailed and fascinating answers on production methods used to reach this goal.

Gears and software

What gears/softwares did you use for A Strange New Pain ?

Hardware :

Moog Matriarch
Soma pulsar 23
Nord modular g2
Eurorack

Software :

Ableton live 11
Softube modular
Softube model 82, 72 and 84
Uhe bazille
Uhe Zebra
Native instruments Reaktor
Arturia pigments
Izotope neutron2/3
Izotope Nectar
Izotope vocalsynth2
Synchroarts revoice pro4
Ohmforce ohmicide

Your favorite gear(s)/software(s) ?

I’ve always been drawn to all types of modulars and synths, especially those with open architectures that offer complete freedom when it comes to modulation. There’s something incredibly liberating about being able to shape sound with no limits or predefined pathways.
For me, one non-negotiable requirement is audio-rate modulation. It’s not just about pushing boundaries; it’s about tapping into those intricate, high-frequency interactions that add depth and texture to the sound in ways that lower rates simply can’t. This level of control and freedom allows me to create truly unique sonic landscapes, which is what keeps me so deeply connected to this world of synthesis.
 

Any evolution in your setup ?

No, I’ve actually been using modular systems for nearly 20 years now. It’s been a huge part of my workflow and creativity for so long that it feels like second nature at this point.

Sound Design

Do you use/tweak presets  ?

No, I don’t use presets very often. But when I do, it’s usually in those moments when I’ve hit a creative block—when the ideas just aren’t flowing, but there’s still this eagerness inside of me to find a spark, a new direction or feeling. In those times, I’ll turn to a preset, not as a final solution, but as a tool to help guide me. It’s like searching for a thread of inspiration to pull on, something that can lead me toward a new path or unlock a different emotion in the music I’m trying to create. It’s less about relying on the preset and more about using it as a stepping stone to find my own way forward.
 

Do you design you own sound  ? On which synth/plugin in particular ?

I usually begin the creative process for each song by crafting a layered soundscape, combining the rich textures of Softube synths with the modular capabilities of Uhe Bazille. This approach allows me to sculpt the sonic foundation before diving into the arrangement and composition.

Any particular synth history  ?

I'm deeply addicted to modular synthesizers and sound synthesis. I find myself constantly immersed in the search for that elusive "golden" sound, which often involves hours of experimentation and discovery.
In the world of modulars, there's an endless frontier of possibilities, with new modules, patches, and techniques to explore, each offering fresh opportunities for sound design. This journey of exploration often serves as the blueprint for my creative process.
What makes it truly exciting is the role of serendipity—those "happy accidents" that occur when unexpected sounds emerge. These unplanned moments often become the foundation for the initial stages of some of my tracks, giving them a unique character and texture.
The unpredictability and constant evolution of modular synthesis are what keep me so deeply engaged.


Writing/composing method

What would be your main writing/composing method ? Do you start classical rythm/bassline then arrange around it ? Do you already have structure in mind ? Do you improvise, record sessions then select ? ...

In Run Level Zero, we typically follow two creative pathways in our collaborative process.
The first begins with Hans, who takes the lead by composing a demo, setting up the foundational structure, vocals, melody, and rhythm. Once he’s happy with the direction, he sends the Ableton project over to me. That’s when I dive in, adding my own creative touches by experimenting with different textures, tweaking synths, layering sounds, and fine-tuning the overall vibe to deepen the track’s mood. My goal is to elevate the demo, blending our styles to bring it closer to its final form.

In the second pathway, I start by crafting the demo, shaping the sound and laying out the core themes. Once I’m satisfied with the overall direction, I pass it over to Hans, who then adds his creative input—new layers, textures, and rhythmic or melodic tweaks that offer a fresh perspective. We continue to pass the track back and forth, refining it through this iterative process until it reflects both of our artistic visions.


Producing/mixing method

Do you produce/mix in the box or do you use mainly external gears (effect/comp/eq...)

Our process primarily takes place "in the box," meaning we rely heavily on software plugins within a digital audio environment rather than using outboard gear.
Once the core elements of a track are laid down, we render the audio into what we call "liquid audio" — essentially, bounced-down audio files that can be easily manipulated and processed. From there, we use a variety of software plugins to further shape, manipulate, and enhance the sound. These plugins allow us to add effects, tweak dynamics, adjust frequencies, and explore various sound design possibilities with precision and flexibility.
By working in this rendered audio state, we have greater control over the sonic details, allowing for intricate adjustments and creative experimentation as the track evolves. This workflow keeps the creative process fluid while maintaining the high-quality sound we're striving for.


What is your most painful / enjoyable step in track production ? Sound design, arrangement, mixing, mastering ?

Since I have such a deep passion for sound design, I've been focusing on making the sound sculpting process an integral part of the arrangement itself. I want every element to evolve organically, so that the sound is not just a layer on top but truly woven into the fabric of the composition. It’s about creating a seamless whole where the design enhances the story the music is telling.

On top of that, I'm paying careful attention to the mix, really honing in on those subtle details that bring the magic to life. It’s like uncovering the soul of the track by balancing frequencies and giving space to the elements that matter most.

The mastering process is the final stage, conducted in close collaboration with our mastering engineer. During this phase, we aim to elevate the sound further, enhancing clarity and depth without losing the track's energy or character. Our goal is to refine and clean the mix while ensuring it remains engaging and dynamic, avoiding any over-polishing that could make it feel flat or lifeless. This balance ensures the final product is both polished and exciting.

 

Run Level Zero's tips

I primarily use the Min/Max functions on audio for almost everything. By blending sounds with gradually evolving DC signals, I achieve a really pleasant and wide stereo image, especially when working at audio rate. This approach adds a subtle richness to the sound, making it feel more expansive and dynamic. The end result is often transformative, turning even ordinary sounds into something that feels polished and enhanced, almost like turning them into gold.

Contact info

https://runlevelzero.se/

https://www.facebook.com/runlevelzero

https://runlevelzero.bandcamp.com

 

dimanche 28 juillet 2024

Kitchen Notes : Sylac on Destruction Built In

Cela fait pas mal de temps que l'on suit Mark Rydyger, le canadien hyper prolifique, dans Electraumatisme. La sortie de Destruction Built In, dernier excellent album de son projet Sylac, le plus cyberpunk, et donc plus près de nos styles de prédilection, a été l'occasion de passer le producteur à la question des Kitchen Notes. Si vous voulez en savoir plus, nous ne pouvons que vous inviter à le suivre sur les réseaux sociaux car il partage énormément d'extraits de ses sessions de travail, et c'est très intéressant.

We are following the hyper prolific canadian Mark Rydyger since a long time at Electraumatisme. The release of Destruction Built In, last excellent album for Sylac, his most cyberpunk oriented project, so then the most in phase with our favorites styles, is a good opportunity to move the producer to the Kitchen Notes routine. But if you want to know more, we greatly encourage you to follow him on the social networks as he shares a tremendous amount of worksessions extracts and it's very interesting.

 


Gears and software

What gears/softwares did you use for Destruction Built In ?

The album was produced mostly in the box, I used Ableton Live Suite and Reaper. For instruments I mostly use U-he virtual emulations like the DIVA and HIVE. For the rest I used Abletons builtin plugins like DrumRack(for percussion) and Sampler for all the sample work.

Your favorite gear(s)/software(s) ?

Ableton Live, Reaper, U-he Diva and Hive are my essentials and favorite pieces of software which I cannot live without. My favorite hardware synth of all time is the Roland sh-101. It’s a very simple synth but in combination with its built in sequencer provides a huge array of sounds and sequences. As everything vintage right now, if you want the original it costs an arm and a leg. Emulations have been very good though and are almost 1:1. Nothing beats the original hardware though.
 

Any evolution in your setup ?

I started out with hardware and outboard effects but over the years reduced it to a minimum to try to keep things under control while concentrating on finished results. Now I use a very streamlined setup that allows me to achieve what I want very quickly and without major obstacles getting in the way.

Sound Design

Do you use/tweak presets  ?

I would say it’s about 50/50. 50% my own sounds that are built from scratch and 50% heavily modified presets that I run through my own custom effect chains.
 

Do you design you own sound  ? On which synth/plugin in particular ?

I do design my own sounds, things like pads, basslines, kick and snares drums are usually designed and layered from scratch. My most used synth is the u-he DIVA which is a multifaceted emulation of old analog hardware where you can mix and match components like oscillators, filter and envelope sections from various different analog synths.

Any particular synth history  ?

My synth story began when I was nineteen and bought a Roland xp-50 workstation. It was a digital synth but it was programmable enough with filters, modulation and layering as well as a built in sequencer. If it wasn’t for that synth I don’t think I’d be doing what I’m doing today. It got me started on this journey.


Writing/composing method

What would be your main writing/composing method ? Do you start classical rythm/bassline then arrange around it ? Do you already have structure in mind ? Do you improvise, record sessions then select ? ...

Ableton Live is built around live experimentation so my workflow revolves around building a bunch of patterns and then playing around triggering them in various sequences. I have a general idea of where I want to go with the track but I do experiment a lot with pattern triggering which then gets recorded into the linear timeline section of Live. After that I clean everything up and polish the track.


Producing/mixing method

Do you produce/mix in the box or do you use mainly external gears (effect/comp/eq...)

I produce mostly in the box. I used to have external gear but due to time constraints I chose to keep everything on the computer. It allows me to do things very quickly with instant recall.

What is your most painful / enjoyable step in track production ? Sound design, arrangement, mixing, mastering ?

The initial composing and improvisation of a track and that moment when things start falling into place and you know you have something good is the most enjoyable part. The mixing/mastering stage is the least fun as it’s a very clinical engineering oriented process.

 

Mark Rydyger's tips

Keep things simple, gearlust is dangerous. You’ll be spending too much time messing around with new gear. Master a few tools really well and concentrate on finishing your tracks.  And ALWAYS finish what you start even if the idea didn’t transform into something great. The experience of finishing full tracks is invaluable.

Contact info

You can find my projects at:

https://soundcloud.com/mark-r-3

https://soundcloud.com/sylac

https://subatomicaudio.bandcamp.com

Follow me on facebook and Instagram for news on new releases etc.

https://www.facebook.com/markholon
https://www.instagram.com/holonmusic/

samedi 11 mai 2024

Kitchen Notes : Capsules of Energy on Chained Ghosts

Si l'on met de côté les morceaux très orientés Dance, Chained Ghosts, dernier album de Capsules of Energy tape dans le mille d'une EBM/Indus qui flatte nos oreilles à Electraumatisme. Matthew nous raconte rapidement quels moyens ont été mis en œuvre pour mettre ces 8 titres au monde.

If we put aside the very Dance oriented tracks, Chained Ghosts, last release from Capsules of Energy hit an EBM/Indus target that pleased our ears at Electraumatisme. Matthew describes us quickly the means he used to give birth to these 8 titles.



Gears and software

What gears/softwares did you use for Chained Ghosts ?

I used an MPC one and/or a DAW.
 

Hardware:

  • MPC One
  • Contact Mic (Field mic)
  • iRig w/iPhone (Field recording)
  • Mic: Shure SM58S
  • Mixer: Tascam Model 12
  • PC Laptop
  • Virus TI Snow
  • Arturia KeyStep 32-Key USB MIDI Controller
  • Yamaha RX17
  • Radio
  • Ouija Board
  • Black light bulbs


Software:

  • FL Studio
  • Hype
  • Fabric XL
  • Ozone
  • Nexus
  • Omnisphere
    Etc.


Any evolution in your setup ?

I’ve put together a field kit for recording my own sounds and have been using them over the past two releases. The contact mic is a really interesting tool because it’s full of surprises. I’ve pruned some of my hardware (BS II, Microfreak) to acquire some higher end VSTs (Omnisphere, Nexus).

Your favorite gear(s)/software(s) ?

It really changes overtime. I picked up an EP-133 and am eager to start developing some tracks with it. At the moment, it’s all I think about. That and wine.

 

Sound Design

Do you use/tweak presets  ?

Yes, I will start with presets, then develop them to work with other voices, combining them into melodies comprised of instruments and samples.

 

Do you design you own sound  ? On which synth/plugin in particular ?

Sound is like a deck of cards; I’ll use the bottom half of one voice and the top of another.


Writing/composing method

What would be your main writing/composing method ? Do you start classical rythm/bassline then arrange around it ? Do you already have structure in mind ? Do you improvise, record sessions then select ? ...

I’ll build up the core of a track to sound like something I had in mind. At that point, I'll record a few takes of improvised vocals and  develop the track further. Often, I will produce different versions of the track to explore some ideas, to see which I prefer. I might circle back to record new vocals.


Contact info

https://www.facebook.com/capsulesenergy

https://capsulesofenergy.bandcamp.com

 

samedi 6 avril 2024

Kitchen Notes : Data Void on Strategies of Dissent

Si vous suivez Electraumatisme depuis quelques semaines, vous n'êtes pas sans ignorer que l'album de Data Void a été accueillit avec le plus grand intérêt tant l'association de deux figures majeures de la musique qui nous est chère fut une excellente surprise.
Et bien figurez vous que Don Gordon (Numb remis en activité en 2019) et James Mendez (Jihad et membre régulier du public dark-electro en Allemagne) ont eu la gentillesse de répondre au questionnaire Kitchen Notes et de lever le voile sur la production de cette perle Dark Electro / Industrielle complexe et finement ciselée qu'est Strategie of Dissent.

If you follow Electraumatisme since a few weeks, you can't ignore that Data Void release has been received with the highest interest since the association of two major figures in the music we like so much has been an excellent surprise.
Well, would you believe it ? Don Gordon (Numb back on track on 2019) and James Mendez (Jihad and very active as regular part of the Dark-Electro audience in German's festivals) have been kind enough to answer the Kitchen Notes questions and lift the veil on the production of this complex and finely carved Dark Electro/Industrial gem that is Strategies of Dissent.


 

Gears and software

What gears/softwares did you use for Strategies of Dissent ?

DG: I work with a hybrid hardware and software setup whereas James prefers working with
software instruments. For Strategies of Dissent, we used quite an extensive range of virtual
synths and processing software. For synths this included virtual instruments from:

  • Arturia V-Collection
  • U-He - Hive, Zebra, RePro-1/5
  • Native Instruments Komplete collection
  • Vital
  • Waldorf Largo
  • VCV Rack

For effects we made use of a wide range of processing tools from:

  • Soundtoys collection
  • FabFilter - Q3, R1, C2
  • Sonible smart: bundle and metering bundle
  • Arturia FX Collection
  • Native Instruments Komplete
  • Izotope Trash2

Hardware used on Strategies of Dissent included:

  • Sequencial Rev 2
  • Sequencial Pro 3
  • Kurzweil K2000
  • Elektron Syntakt
  • Korg Prophecy
  • a large number of guitar FX pedals

For a DAW, James works with Ableton Live while I work with Logic Pro X. This meant we were
not able to build up tracks though the exchange of DAW files. However, this was an advantage
in that it got us to commit to sounds and musical parts earlier than we might of otherwise.


JM: As Don mentioned, I primarily used VSTs on the album. I still have a lot of physical
equipment, but didn’t use any for the album. Regarding which VSTs used on the album, they
are:

  • Arturia
    • V Collection 9
    • Analog Lab V
    • ARP 2600
    • Prophet 5/VS
    • Etc.
  • KV331 Audio
    • SynthMaster 2
  • LennarDigital
    • Sylenth1
  • LinPlug
    • Crx4
    • MorphoX
  • Native Instruments
    • Battery 4
    • Massive X
  • Rob Papen
    • Blue 2
  • U-he
    • Repro-1
    • Repro-5
    • Zebra2 / HZ
  • Vital Audio
    • Vital

Regarding effects:

  • Ableton (various) stock effects
  • Soundtoys collection

 

Your favorite gear(s)/software(s) ?

DG: My current ‘go to’ hardware synth is the Sequential Pro 3 and current favourite virtual
synth is Arturia Pigments. Not much evolution in gear over the course the album, but looking
ahead I can see more hardware purchases in my future.

JM: For me, it was the Arturia suite, u-he Repro-5 and ZebraHZ, and various Native
Instruments synths. For future reference, I will definitely introduce more hardware synths.
 

Sound Design

Do you use/tweak presets  ?

DG: Presets can be useful as a jumping off point when doing sound design but they rarely
would make their way unaltered into a final version of a track.

JM: It is a mixture of using some presets and some altered presets.
 

Do you design you own sound  ? On which synth/plugin in particular ?

DG: I don’t really think of myself as a sound designer per se. However, I am endlessly curious
to see what kinds of sounds that can be generated with the tools I have to work with, so I
spend quite a bit of time editing and creating patches and applying a lot FX processing on top
of this… Ultimately resulting in a unique sonic palette.
On Strategies of Dissent, I generally used Absynth, Buchla Easel V, Pigments, Hive and Reaktor
for the more abstract textures. Baselines were mainly from the Sequential Pro 3 and the NI
Monark, Arturia DX7, U-He Repro-1 virtual synths. No specific synths for melodic parts and
pad parts, whatever sounded good in context.

JM: I don’t spend a lot of time designing my own sounds. On occasion, I will tweak existing
presets if I come across something that doesn’t quite fit what I am after. It is something I used
to do back in the 90s, but not so much these days. I prefer to spend most of my time writing
which ideas are typically initiated based on the initial sounds I browse through.


Writing/composing method

What would be your main writing/composing method ? Do you start classical rythm/bassline then arrange around it ? Do you already have structure in mind ? Do you improvise, record sessions then select ? ...

DG: For me, inspiration is usually triggered by hearing an interesting texture or some sort of
‘accident’, where something didn’t work as intended. From there it can go any direction.
For Strategies of Dissent, there was a lot of emphasis on bass lines around which we would
build multiple layers of texture, synth lines and percussion. Ultimately the structure would be
determined by muting/unmuting tracks to work with the vocals.

JM: This is an interesting question in that Don and I had no preconceived ideas as to what each
song would sound like in the beginning. We worked organically in that one of us would share
an initial idea for the start of a new song, then the other would contribute additional ideas
(going back and forth), while feeding off of each other’s ideas until we had a basic structure
outlined. This included all instruments / percussion (i.e., Pads, melodic parts, drum
programming, bass lines, etc.). We would eventually (naturally) gravitate towards a traditional
verse / chorus type structure in the end and would discuss the transitions throughout each
song where we felt they needed to go as we were continuing to write them. It was a very natural
process (in my opinion) and seemed to flow quite smoothly as we completed each song. After
we completed the initial structure of the songs, we went back and reviewed / refined them to
where we “finalized” them in the end.


Producing/mixing method

Do you produce/mix in the box or do you use mainly external gears (effect/comp/eq...)

DG: Strategies of Dissent was mixed in-the-box. For some tracks I made use of external
processing and would send the sound out of the computer into some external processing and
then record the resultant sound.

What is your most painful / enjoyable step in track production ? Sound design, arrangement, mixing, mastering ?

DG: My least favourite part of the song writing process is writing lyrics. I spend a lot of time on
these to make sure that they are impactful, capture the intended theme, and align with the feel
of the music overall. 

JM: The most enjoyable moments for me was is in the song writing process and arrangements.
Though I do enjoy mixing songs (Don mixed all of the final versions), I especially liked the
writing, collaboration, and sharing of ideas throughout the entire process of creating the
album with Don.


Contact info

socialmedia@datavoid.band

https://www.facebook.com/officialdatavoid/
https://www.datavoid.band/
https://www.youtube.com/@CollapsingSilence

 

samedi 10 février 2024

Kitchen Notes : Purity+Control on their self titled EP

À Electraumatisme, ce qui continue de nous motiver est de découvrir de nouveaux projets directement ancrés dans nos styles préférés et d'espérer continuer à les voir sortir de nouveaux albums et progresser jusqu'à une légitime reconnaissance. C'est le cas de Purity+Control, qui, à l'occasion de la sortie de leur EP éponyme (j'ai bon EBMnator ? :) ) nous gratifient de leurs recettes pour la production de leurs morceaux, privilégiant une approche matérielle mais minimaliste, "sur le vif", qui donne vraiment envie de faire pareil à la maison. Pas garanti que l'on aboutisse à un résultat aussi convaicant que le leur ceci dit.

What motivates us the most at Electraumatisme is to discover new projects directly settled in our favorite styles and hoping to see them release new albums, to progress until a reasonable recognition. It's the case for Purity+Control who, on the occasion of their first self-titled EP, reward us with their receipes used to produce their tracks, favouring a hardware but minimalist approach, "captured live", that really makes us want to do the same at home. But no guaranty we would reach the same quality level as they did that said.

 

 





Gears and software

What gears/softwares did you use for your self-titled EP ?

Our main DAW is Propellerhead Reason. We also extensively use outboard gear such as Korg MS20, Arturia Microbrute, Novation Bass Station 2, Korg Monologue, Korg Volca Beats, Korg Volca Drum, Meeblip Anode, Korg Electribe 2 sampler, Roland JD-X and Kawai K1M.
Also pedal chains. A lot of sound design on the release comes from the synths listed above routed to various FX pedal chains. EHX Big Muff, Boss Tera Echo, TC Hall of Fame Reverb and TC Flashback delay are just some of the pedals we use regularly.
We also use samplers/grooveboxes such as the aforementioned Electribe, Roland SP404SX and Tascam Portastudio DP-006.

Your favorite gear(s)/software(s) ?

We use hardware modern analogue synths a lot for our songwriting and sound design. Korg MS20, Novation Bass Station, Korg Monologue, Korg Volca Drum (tiny but powerful) are some of our favorites. Especially with FX pedal processing and digital post-processing in DAW.
 

Any evolution in your setup ?

Since we started in 2017, we have moved to “jam-centric” songwriting and production where we would set-up basic setups with a drum machine (Korg Electribe 2 sampler, Volca Drum etc) and a synth or two and just jam out to eventually shape our output into songs. For playing live we started with a laptop-centric setup, but switched to sampler-based live setup with Roland SP-404SX and a few layers of synthesizers. Sometimes we add a live playback on Tascam Portastudio DP-006  for additional live layers. That Sp-404SX is really versatile and amazing for live setups!

Sound Design

Do you use/tweak presets  ?

We do use modded presets and also write our own patches both in DAW and hardware. In hardware we tend to create patches from scratch.
 

Do you design you own sound  ? On which synth/plugin in particular ?

Yes we do on all the synths we mentioned above. MS20 routed into FX pedals and layered/processed in DAW is amazing for that purpose. You can hear these layers on our song “Sectors.” We also use Korg Monopoly and Polysix Reason rack extension plugins and write most patches on them from scratch. Along with many other Reason’s rack extensions especially for digital processing.

Any particular synth history  ?

Don’t know why exactly it is, but MS20 is basically an endless synth. Sometimes, when getting stuck, diving into MS20 and its semi-modular matrix gets that inspiration flowing again! Especially while using it with pedals for weirder more cosmic layered sound and using the trick where you route the Square LFO output into the sequence input for unusual endless self-sequencing on the routing matrix!


Writing/composing method

What would be your main writing/composing method ? Do you start classical rythm/bassline then arrange around it ? Do you already have structure in mind ? Do you improvise, record sessions then select ? ...

Most of the material on our self-titled EP is written and arranged mostly in DAW. And yes, we wrote a bunch of it by sequencing drums and basslines together and layering up from there then assembling song structures. Again, since we started in 2017, we have moved to “jam-centric” songwriting and production where we would set-up basic setups with a drum machine (Korg Electribe 2 sampler, Volca Drum etc) and a synth or two and just jam out to eventually shape our output into songs.


Producing/mixing method

Do you produce/mix in the box or do you use mainly external gears (effect/comp/eq...)

Over the years we have adopted a hardwave-centric and jam-centric songwriting process. A lot of excellent and unexpected moments can happen in the heat of a moment while jamming on fairly minimal setups.
However, final production does happen in the DAW project where we “assemble” the track before mixing and mastering.

What is your most painful / enjoyable step in track production ? Sound design, arrangement, mixing, mastering ?

Most enjoyable and interesting are discovering cool patches, sounds, sequences, loops, progressions and other pieces and writing in the heat of the moment while jamming. Also coming up with a cool beat/FX loop/synth loop while experimenting with laptop DAW at a cafe, bar or a coffee shop. Most painful is definitely final minor mixing touch-ups and deciding that the song/material/album is “complete” enough, haha!

 

Purity+Control's tips

Sometimes, it is best to jam out and play with synths and sounds with no clear expectations of “finished” song product. Getting lost in the ocean of jamming and sound design just for the sake of it. Timing yourself for 10, 15, 20 minutes and just jamming out! This is a good way to regroup and keep inspiration flowing.

Contact info

#puritypluscontrol #puritycontrolebm

FB: https://www.facebook.com/puritycontrolebm

Bandcamp: https://purity-control.bandcamp.com/


samedi 6 janvier 2024

Kitchen Notes : The Holocaust Humanity on The Politics of Personal Destruction

Depuis le temps que l'on voyait des signaux sur Bandcamp et les réseaux sociaux, on a commencé à y croire à nouveau et c'est enfin fait, the Holocaust Humanity a sorti un nouvel (excellent) album. Le trio américain est donc de retour avec 7 titres d'électro-indus instrospective, posée et très acccessible. Je ne vous raconte pas la chance qu'on a à Electraumatisme de pouvoir entammer cette année avec une nouvelle Kitchen Notes extrêmement complète que nous devons à Nathan Hewitt. Vous allez vous régaler.

It's been a long time since we saw signals on Bancamp and the social networks, so we started to believe in it again and now is the time, The Holocaust Humanity has just released a new (excellent) album. So this americain trio is back with 7 approachable electro-indus tracks with introspective and serene mood. I can't tell you how lucky we feel at Electraumatisme to start this year with a new more than complete Kitchen Notes we owe to Nathan Hewitt. You will love that.


Gears and software

What gears/softwares did you use for The Politics of Personal Destruction ?

Hello and thanks for your interest!
On this album I primarily used a Kurzweil K2500S, a K2500XS and a K2661 for most of the synthesizer parts. I also used a Sequential Circuits Six-Trak, an E-mu Systems EMAX II, a Korg Wavestate, a Korg Opsix, and a Model D Minimoog clone for various little things here and there.
For MIDI, I used two Midiman Midisport 8x8 rack units to interface the synths with the computer and I used a Midas M32 digital console for all the audio routing. I used a couple of different microphones for vocals but mostly, I used a Shure SM7B. Sometimes, depending on the song, I prefer the sound of the SM7B compared to a condenser and it’s great when you get in close with it.
As for software, tons of random effects, plugins, and soft synths (probably too many to mention overall) but everything was sequenced/recorded in Steinberg Cubase 10/12/13 Pro.

Your favorite gear(s)/software(s) ?

My favorite gear would probably fall in line with the earlier question. I love Kurzweil. Hands down the most powerful synths I’ve ever owned or used. They have a fairly intense learning curve and deep menus that can sometimes scare people away but even after 25-30 years of use, I’m always discovering something new inside them. Their connectivity to computers via SCSI is unrivaled.
I also love the classic E-mu Systems EMAX II for the speed at which you can navigate. It has a fantastic workflow and it’s very easy to fill up a bank of samples quickly. I love the soft-buttons as well. In my humble opinion, they’re the best buttons on any synth!
I still have a Korg 01/WFD that I love because it has great percussion/drum sounds and also because it was one of the first synths I ever bought.
As for my favorite software, I love soft synths like Arturia’s V collection, the Roland Cloud stuff, Omnisphere, BFD, XLN Audio Addictive Drums, Plex, Reaktor, etc..
I’m a big fan of Steinberg Cubase as my main DAW. I’ve used a lot of Logic and ProTools too but I always go back to Cubase for my own work. It has a very powerful MIDI editor which is important to me. I bought my first version back in the early 90’s so that’s where I’ve always felt most comfortable.
 

Any evolution in your setup ?

Aside from some newer synths like the Korg Wavestate and Opsix, I still mainly use my K2500XS and K2661 for everything. My K2500S has some specific sounds/sample banks on the internal harddrive that I sometimes get into but it typically lives in a flight case as a backup and I only take it out to use as a MIDI controller or an extra set of keys when needed.
About five years ago, I bought a Midas M32 40-track digital console. It sends and receives 32 inputs and 32 outputs from the computer simultaneously. It can also feed a digital signal via AES-EBU back to the K2500XS or K2661 so I can digitally sample whatever the console is hearing at that moment. It’s a dream come true being able to save particular setups as scenes and snapshots that can be recalled later at the push of a button. It also greatly helps with hands-on automation/control of various parameters inside Cubase. Definitely a game changer for me.
I used to record everything through ADAT lightpipe or SPDIF, one stereo channel at a time directly from each Kurzweil into the computer via a RME Hammerfall which only had ADAT lightpipe inputs/outputs. Strictly digital. It sounded superb but it was very tedious and time-consuming. Either that or I used a large-format analog console that required soloing each channel I was recording and then sending that channel to a limited number of inputs on an analog audio interface. In those days, I was always swapping things around and sharing inputs to get tracks into the computer so it’s nice not having to do that anymore!

Sound Design

Do you use/tweak presets  ?

I have used presets before, perhaps a piano sound or drum sound, etc. but generally I try to alter them so that they aren’t exactly “out of the box”. Sometimes a preset will sound very close to what I hear in my head when writing so I try to retain what I’m hearing in the preset while also giving it a new aspect or feature that wasn’t there before.
 

Do you design you own sound  ? On which synth/plugin in particular ?

I definitely design most of the sounds I use from the ground up, particularly on the Kurzweil K2500XS or K2661.
It’s very easy to make something brand new that’s complex and hasn’t been heard by anyone before. The V.A.S.T. system is extremely powerful. I used to use a lot of sound design applications with my K2500S like Sound Diver, though not as much these days.
On some of the newer synths I own (like the Wavestate or Opsix) they have a randomizer feature. You can literally press one button and create a totally new, random sound. I will sometimes spend several hours simply clicking that button hundreds of times and saving the results I like as new presets.

Any particular synth history  ?

A personal synth story, let’s see. Well, my parents bought a Sequential Circuits Six-Trak when I was just a kid, maybe ten years old. I was forbidden from touching it because I accidentally wiped out the patches on it once. My dad used to take the fuse/fuse holder out of the synth and hide them from me but I figured out a way to use tin foil and a spare fuse to power the synth up. I used to sometimes shock myself in the process but that’s when I started learning about synthesizers. Eventually, my parents gave me the Six-Trak in my late teens and I’ve had it ever since.

 

Writing/composing method

What would be your main writing/composing method ? Do you start classical rythm/bassline then arrange around it ? Do you already have structure in mind ? Do you improvise, record sessions then select ? ...


I guess I’m lucky in that I almost always have a song structure in my head before I start writing. I have a slight autistic side so music just makes sense to me that way, sort of like Tetris blocks falling into place. Many if not most times, I can easily translate what I hear in my head to what I want to hear in a song but not always, of course.
Typically, I start with a bassline or melody and then build a drum track into it but sometimes I do the exact opposite, starting with a drum track first.
Other times, I will have a vocal phrase in mind and start building around that, particularly if it’s a weird time signature. That spawns a lot of creativity for me. I definitely love to improvise too. I will start with absolutely nothing and tinker for a few hours on various pieces of gear while recording, just as a simple scratchpad sort of thing. Then I will go back and listen for the segments that inspire me enough to develop something real from them.

Producing/mixing method

Do you produce/mix in the box or do you use mainly external gears (effect/comp/eq...)

I do a lot of both, actually.
Typically, I pre-mix and eq as best as I can on the digital console first, mainly just getting rid of some of the low-end frequencies before I record, etc..
To preserve headroom. I also make sure to gain stage everything to around -18dB. I try not to print too much to the signal before recording it so that I don’t ruin a good take with a bad eq or compression setting.Most of my effects are added in post-production for the same reason. I don’t want to get stuck with something I can’t undo.
On vocals, I definitely use external compression and gating beforehand but it’s very light on both. Once I’ve gotten the vocals recorded, I do a lot of processing inside the computer, particularly when it comes to compression. I love Universal Audio’s LA-2A plugin for final vocal compression and my digital console also has a LA-2A plugin that I use as an insert on the beginning of the vocal chain. That or the 1176 plugin.

What is your most painful / enjoyable step in track production ? Sound design, arrangement, mixing, mastering ?


The most painful step in production for me is listening to final mixes over and over again.
Regardless of whether the song will go on to be mastered elsewhere or not, I will listen to something hundreds of times. By the time I consider it finished, my ears are playing tricks on me and I can no longer tell if it sounds good or not. I start to second-guess myself. I can spend weeks doing that.
My most enjoyable step is definitely writing the music, when I can hear it starting to come together. I think I’m most enthusiastic when a song is 65-70% done. I’m over the “hump” so to speak, not quite done yet but I have a clear vision at that point and I know the direction I’m heading. The music is still new and I’m actively adding parts, refining things, etc.. I love “working” the song into something from nothing. Once I get beyond 70%, I start to nitpick and that’s when I drive myself crazy. Everything up to that point is very enjoyable and despite the painful obsessing I go through at the end, I love to sit down a few weeks later once the ear fatigue has subsided and listen to the final result.

 

Nathan Hewitt's tips

Hmm. I would say to always keep experimenting. Don’t be afraid of doing something wrong or using what tools you have in the wrong way. Many unique and wonderful things happen due to accidents.
As for general rules I try to follow, gain staging is important. I level-check everything before recording, usually at -18dB so I don’t accidentally clip if something gets too hot. I shave off a lot of the low-end frequencies (100Hz-200Hz, etc.) particularly on vocals, bass sounds, and drums. All of that low-end can really eat up your headroom which equates to less space for the music. You may not even hear the low-end frequencies but they’re in there eating away at your mix. If you tame them in the beginning, you’ll get a louder mix in the end and you won’t have as much of a need for compressors and maximizers.
As for effects, try not to print effects to tracks before getting them into the computer first. You’ll save yourself a lot of trouble if you discover something isn’t to your liking.
When applying eq, I almost always cut rather than add. If your mix needs more high-end, try cutting the low-end frequencies first. if that doesn’t work, a little boost on the high-end will get it over the top!
I also try to mix as much as I can in mono. Mixing in mono can reveal a lot of problems you wouldn’t hear otherwise, particularly with levels and eq. Once you get your mix sounding good in mono, you’ll find that it sounds incredible when going back to stereo, like The Wizard of Oz when it transitions from black and white to color.
Another tip I would suggest is not laser-focusing on one tiny part of a song or mix and getting stuck there, especially if you are writing or “in the moment.” It’s easy to put something under a microscope and lose sight of the big picture. You can derail yourself. Let the idea(s) happen and worry about the fine details later.
I would also suggest listening to other music, music that isn’t your own, while making your music. Your ears adapt to what you’re doing and sometimes after many long hours, that can be a curse. Give yourself and your ears a break, even if it’s a short one! Your music will still be there when you get back and you’ll have a different perspective.
Last but certainly not least, always believe in yourself!

Contact info

#theholocausthumanity
theholocausthumanity@gmail.com
Bandcamp : https://theholocausthumanity.bandcamp.com/
Twitter : https://twitter.com/holocausthuman
Spotify : https://open.spotify.com/artist/7FkHeCBoNe5ZV6lpPxMdkj?si=Un3v5Co0QCi4lPXdWNud0A