jeudi 31 octobre 2024

Playlist Electraumatisme du 31/10/2024 - Synthpop trèèèès légère

Avant de préparer le sac pour le Fourscher Festival, Electraumatisme propose en seconde partie de cette édition une sélection essentiellement synthpop et pas forcément prise par le haut du panier. La preuve, il y a même du Mesh.

Normal Bias - Prayer Of The Rollerboys
Hazmat For Humanity - Signs of a struggle
Deadly sins - Red
The Rorschach Garden - Escape from gray
Digital_shock feat. Ultimate Soldier - Old Machines
Paradox Obscur - Escape
Cosmicity - Orange (Dance mix)
Caretaker – Weltenglas
Blind Before Dawn - Far away (extended radio mix)
The Wanderers - ???
Cosmicity – Awake (Drowsy-Mix)
Mastertune - Dear friend
M/A/T - Liaison
Melotron - Die maske
Mesh - The place you hide
Data – Stop (Remix)

Releases of the week

 

 












 

 












 
 

mercredi 23 octobre 2024

Electraumatisme du 23/10/2024

Deux bouts de Neue Deutsche Todeskunst sont venus se coincer entre les dents de cette édition régulière d'Electraumatisme


Chris Shape & Su Eko - Placing Science
Triode - Vector (Morbid Fancy Rmx)
Frontier Guards & Mia Bohemia - Flow
Art Noir - Hinter der Nacht
Bill Leeb - Terror Forms (Feat. Shannon Hemmet)
!Bang Elektronika - Klangmelodie Einz
Kurs - Omen
Object - My beloved flesh
Plaidoyer fatale - Ocean of life
What's - What's your name
Choke Chain - Grave
Carphax Files - Vengeance
Xrossive - Der Mensch
Fiction 8 - Let go

Releases of the week

 

 











 

 











 

jeudi 17 octobre 2024

Kitchen Notes : Akalotz on Angry Body Machine

Kitchen Notes express cette semaine avec Akalotz qui revient sur la production de leur dernier album Angry Body Machine, parfait équilibre Dark-Electro authentique et EBM finement ciselée.

An express Kitchen Notes this week with Akalotz retracing the production of their last album Angry Body Machine, a perfect balance between authentik Dark-Electro and refined EBM.



Gears and software

What gears/softwares did you use for Angry Body Machine ?

We use hardware as well as software: Sequential Pro 3, Yamaha AN1X, Novation Nova 2, Roland Jupiter X and Roland D50.
Software DAW: Propellerhead Reason 13. Some Effects and other small Stuff.

Your favorite gear(s)/software(s) ?

In recent years, it has become apparent that Sequential is the number 1 in hardware. When it comes to software, it's clearly Reason since Vision 4.
 

Any evolution in your setup ?

Over the years we have tried, bought and sold quite a few synthesizers, the evolution lies in the fact that we have now found our final setup.

Sound Design

Do you use/tweak presets  ?

We use many presets but also tinker with our own sounds, it's the mix that makes it
 

Do you design you own sound  ? On which synth/plugin in particular ?

Yes, especially on the Pro 3

Any particular synth history  ?

On my old project Enemy Mind, all songs were produced with a Novation Nova without a DAW or multitracker. Everything on the synth. The love for Novation continues to this day, only the synth is used differently


Writing/composing method

What would be your main writing/composing method ? Do you start classical rythm/bassline then arrange around it ? Do you already have structure in mind ? Do you improvise, record sessions then select ? ...

Basically, we always start with sound design. Texts are only created afterwards. Often there is a rough idea that is then tackled, but sometimes we just feel like having a jam session and see what happens, often nothing,,, but when it does, it bangs...


Producing/mixing method

Do you produce/mix in the box or do you use mainly external gears (effect/comp/eq...)

The final production and the mix usually run at Arnte von Pyrroline. There we use different DAWs

What is your most painful / enjoyable step in track production ? Sound design, arrangement, mixing, mastering ?

Painful: To finally level up the songs, a horror you can also destroy songs.
Enjoyable: To see the finished product.

 

Akalotz' tips

Don't get too hung up on a song. And part with song remnants. Keep your workplace clean

Contact info

 

 

mercredi 16 octobre 2024

Playlist Electraumatisme du 16/10/2024 - Cyberpunk

Sur table ou sur écran, la seconde partie de cette édition d'Electraumatisme évoque les balades imaginaires dans les univers Cyberpunk d'une certaine époque en compagnie notamment des Fameuses Formations Fondatrices.

Kurs - Dream Domain
Cophead State - The Violent Force Of Justice
ATVS - The unseen
Front Line Assembly - Retribution
Front 242 - Agressiva Due
Front Line Assembly - Backlash
Funker Vogt - Under Deck (Beborn Beton remix)
Front Line Assembly - Right hand of heaven
Funker Vogt - Gott noch nicht (extended)
Gradual Hate - Boundless existence
Cyborg Attack – Kalter Stahl
Hide - 999
C.A.I. 777 – Weisnday

Release of the week

 

 










 
 

mardi 8 octobre 2024

Electraumatisme du 08/10/2024

Plus que deux jours pour finir de réviser notre espagnol et être prêt pour Dame Area.
En attendant, poussons cette courte édition régulière d'Electraumatisme.

 

Bill Leeb - Muted Obsession (Feat. ACTORS)
Haujobb - Tomorrow
Nine Seconds - No Shuffle
Petrified Entity - Passages
!Bang Elektronika - Die Libido Sexualis
Holon - Connect | Isolate
Setrakian - An introduction to instrumentality
D.D.T. - Blessed
Nine Circles - Alice don't jump
Disekt - Asphyxiation Techniques
Bug Eyed Monster - Toads 

Release of the week

 

 
 
 
 
 
 
 
 
 
 
 
 
 
 

mercredi 2 octobre 2024

Playlist Electraumatisme du 02/10/2024 - Total Rougna Pawoua Part. 52

On a enfin vu Sierra sur scène en plus de quelques métalleries, et on évoque cela dans cette édition rougnesque d'Electraumatisme.

Petrified Entity - Farce & Pretense
Mildreda - Devil's Gaze
GEttNER - Half Men
ULTRA SUNN - Some Ghost Could Follow
SERPENTS - Our world (Decadence Mix by R010R)
Revolt - Multidisciplinary Denial
Amorphous - Brutalism
Zentriert ins Antlitz - Wormhole
AD:keY - Two Souls (Remix by Martin Bodewell)
Spammerheads - Love shall prevail
Kalt - Disorder

Release of the week

Petrified Entity - Different Places









Download : http://electraumatisme.info/broadcast/20241002.mp3

 

mercredi 25 septembre 2024

Electraumatisme du 25/09/2024

Après une excellente soirée devant Venin Carmin/Ultra Sunn/Bound by Endogammy, on se prépare pour Sierra/Minuit Machine. Au programme de cette édition régulière d' Electraumatisme, une sortie "tant attendue", et ...comme d'habitude.

Haujobb - Opposition
Null Split - Resistance Alpha
Akalotz - Look In The Mirrow
AD:Key - Deine Augen
Fïx8:Sëd8 - Post Mortem Apocalypse
Inari Alchemist - Inversion
Dame Area - Si no eres nada puedes ser todo
Nine Seconds - Dr. Mabuse
Disekt - Synthetic Minds
Valis - Decay
The Klinik - Sick in your Minds
Seventh Image - One Shot

Release of the week

 

 








Download : http://electraumatisme.info/broadcast/20240925.mp3

 

samedi 21 septembre 2024

Kitchen Notes : Run Level Zero on A Strange New Pain

Kitchen Notes d'exception puisque A Strange New Pain, le dernier album du projet suédois Run Level Zero pousse les styles musicaux qu'il aborde à un excellent niveau de détail et de complexité, que ce soit du point de vue de la composition ou du sound design, tout en restant sacrément efficace. Et là où nous avons du bol c'est que nous avons pu obtenir des réponses très détaillées et passionnantes sur les méthodes de production mises à l'oeuvre pour y parvenir.

Exceptional Kitchen Notes here as A Strange New Pain, the last release of the swedish project Run Level Zero pushes the approached musical genres to an excellent level of detail and complexity, either on composing or sound design while remaining extremely effective. And there we are very lucky as we could get very detailed and fascinating answers on production methods used to reach this goal.

Gears and software

What gears/softwares did you use for A Strange New Pain ?

Hardware :

Moog Matriarch
Soma pulsar 23
Nord modular g2
Eurorack

Software :

Ableton live 11
Softube modular
Softube model 82, 72 and 84
Uhe bazille
Uhe Zebra
Native instruments Reaktor
Arturia pigments
Izotope neutron2/3
Izotope Nectar
Izotope vocalsynth2
Synchroarts revoice pro4
Ohmforce ohmicide

Your favorite gear(s)/software(s) ?

I’ve always been drawn to all types of modulars and synths, especially those with open architectures that offer complete freedom when it comes to modulation. There’s something incredibly liberating about being able to shape sound with no limits or predefined pathways.
For me, one non-negotiable requirement is audio-rate modulation. It’s not just about pushing boundaries; it’s about tapping into those intricate, high-frequency interactions that add depth and texture to the sound in ways that lower rates simply can’t. This level of control and freedom allows me to create truly unique sonic landscapes, which is what keeps me so deeply connected to this world of synthesis.
 

Any evolution in your setup ?

No, I’ve actually been using modular systems for nearly 20 years now. It’s been a huge part of my workflow and creativity for so long that it feels like second nature at this point.

Sound Design

Do you use/tweak presets  ?

No, I don’t use presets very often. But when I do, it’s usually in those moments when I’ve hit a creative block—when the ideas just aren’t flowing, but there’s still this eagerness inside of me to find a spark, a new direction or feeling. In those times, I’ll turn to a preset, not as a final solution, but as a tool to help guide me. It’s like searching for a thread of inspiration to pull on, something that can lead me toward a new path or unlock a different emotion in the music I’m trying to create. It’s less about relying on the preset and more about using it as a stepping stone to find my own way forward.
 

Do you design you own sound  ? On which synth/plugin in particular ?

I usually begin the creative process for each song by crafting a layered soundscape, combining the rich textures of Softube synths with the modular capabilities of Uhe Bazille. This approach allows me to sculpt the sonic foundation before diving into the arrangement and composition.

Any particular synth history  ?

I'm deeply addicted to modular synthesizers and sound synthesis. I find myself constantly immersed in the search for that elusive "golden" sound, which often involves hours of experimentation and discovery.
In the world of modulars, there's an endless frontier of possibilities, with new modules, patches, and techniques to explore, each offering fresh opportunities for sound design. This journey of exploration often serves as the blueprint for my creative process.
What makes it truly exciting is the role of serendipity—those "happy accidents" that occur when unexpected sounds emerge. These unplanned moments often become the foundation for the initial stages of some of my tracks, giving them a unique character and texture.
The unpredictability and constant evolution of modular synthesis are what keep me so deeply engaged.


Writing/composing method

What would be your main writing/composing method ? Do you start classical rythm/bassline then arrange around it ? Do you already have structure in mind ? Do you improvise, record sessions then select ? ...

In Run Level Zero, we typically follow two creative pathways in our collaborative process.
The first begins with Hans, who takes the lead by composing a demo, setting up the foundational structure, vocals, melody, and rhythm. Once he’s happy with the direction, he sends the Ableton project over to me. That’s when I dive in, adding my own creative touches by experimenting with different textures, tweaking synths, layering sounds, and fine-tuning the overall vibe to deepen the track’s mood. My goal is to elevate the demo, blending our styles to bring it closer to its final form.

In the second pathway, I start by crafting the demo, shaping the sound and laying out the core themes. Once I’m satisfied with the overall direction, I pass it over to Hans, who then adds his creative input—new layers, textures, and rhythmic or melodic tweaks that offer a fresh perspective. We continue to pass the track back and forth, refining it through this iterative process until it reflects both of our artistic visions.


Producing/mixing method

Do you produce/mix in the box or do you use mainly external gears (effect/comp/eq...)

Our process primarily takes place "in the box," meaning we rely heavily on software plugins within a digital audio environment rather than using outboard gear.
Once the core elements of a track are laid down, we render the audio into what we call "liquid audio" — essentially, bounced-down audio files that can be easily manipulated and processed. From there, we use a variety of software plugins to further shape, manipulate, and enhance the sound. These plugins allow us to add effects, tweak dynamics, adjust frequencies, and explore various sound design possibilities with precision and flexibility.
By working in this rendered audio state, we have greater control over the sonic details, allowing for intricate adjustments and creative experimentation as the track evolves. This workflow keeps the creative process fluid while maintaining the high-quality sound we're striving for.


What is your most painful / enjoyable step in track production ? Sound design, arrangement, mixing, mastering ?

Since I have such a deep passion for sound design, I've been focusing on making the sound sculpting process an integral part of the arrangement itself. I want every element to evolve organically, so that the sound is not just a layer on top but truly woven into the fabric of the composition. It’s about creating a seamless whole where the design enhances the story the music is telling.

On top of that, I'm paying careful attention to the mix, really honing in on those subtle details that bring the magic to life. It’s like uncovering the soul of the track by balancing frequencies and giving space to the elements that matter most.

The mastering process is the final stage, conducted in close collaboration with our mastering engineer. During this phase, we aim to elevate the sound further, enhancing clarity and depth without losing the track's energy or character. Our goal is to refine and clean the mix while ensuring it remains engaging and dynamic, avoiding any over-polishing that could make it feel flat or lifeless. This balance ensures the final product is both polished and exciting.

 

Run Level Zero's tips

I primarily use the Min/Max functions on audio for almost everything. By blending sounds with gradually evolving DC signals, I achieve a really pleasant and wide stereo image, especially when working at audio rate. This approach adds a subtle richness to the sound, making it feel more expansive and dynamic. The end result is often transformative, turning even ordinary sounds into something that feels polished and enhanced, almost like turning them into gold.

Contact info

https://runlevelzero.se/

https://www.facebook.com/runlevelzero

https://runlevelzero.bandcamp.com

 

mercredi 18 septembre 2024

Playlist Electraumatisme du 18/09/2024 - Encore du bruit

Power-noise, techno-noise, noise-indus, du bruit, plein de bruit dans la seconde partie de cette édition d'Electraumatisme

Dame Area - Si no es hoy cuando es
Sjöblom - Dead for Years (Apparition mix) by Fracture Foyer
Front 242 - Principles
Implant - Always on the run
[Sinergy]Cdio - Bruja Noizera
Mental Destruction – Streams Of Time
Klangstabil - Wir telephonieren
Kriegshund - Krieg
Yrrwe Zsuzyrrwe - Restless drifting in your eyes
Le Moderniste - Prayer
Blush_Response – Hologram
LPF 12 - Nervewar remix
Hypnoskull – Helden
Manufactura - Death of the other
Heimstatt Yipotash – Magnetar (Fast Radio Burst Remix By THE EMPATH)

Release of the week

 

 







Download : http://electraumatisme.info/broadcast/20240918.mp3